![]() Shun'ei's power has a symbiotic relationship with Verse, Isla and an unknown blue creature. Due to his benevolent nature, he intends to continue his training to use his powers for good. He admits his cursed powers may endanger anyone near him and is worried about it. Shun'ei is a nice and reasonable person due to Tung Fu Rue's kindly teachings. In the KOF XV's Teaser Trailer (released in December 2020), creative director Eisuke Ogura explains the reason to Shun'ei's shy introduction in the franchise compared to the other protagonists is because the staff wasn't sure if he should be the new protagonist of the story, but they decided to focus more on the character from KOF XV onwards. And that those characters are so common now, so the team wanted to include a shy character who doesn't really show his emotions to add some variety. In an interview before the games release, Oda felt that people are all bored with the headband wearing aggressive type of characters. When discussing about the roster, Yasuyuki Oda mentions that Shun'ei and Meitenkun are closer to being Fatal Fury characters than KOF characters due to the obvious fact of being Tung Fu Rue's students. He also notes that the people who were involved in Rock Howard' design were also involved in Shun'ei's creation so players may see similarities between the two. ![]() Nobuyuki Kuroki comments that it's a design that's meant to be more appealing to the female audience and it would be nice if this character was the reason they'd play the game. Originally, Shun'ei was going to have a stereotypical Chinese design, but the developers dropped the idea in favor of making something cool instead. In order to achieve this goal, they had a younger designer come up with the design instead of Eisuke Ogura. Shun'ei was designed to be a new hero who brings new impressions to players without adhering to the existing KOF series.
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